

Having to spend weeks contacting multiple new regions in order to access a critical story mission or Avatar Project facility on the other side of the world can completely kill your momentum. Global access becomes increasingly important as the game goes on and you are prompted to investigate alien facilities around the world. Radio towers also have the added bonus of reducing the intel cost of contacting new regions, which is based on the distance to the nearest tower. All of these will increase your monthly supply income, which is critical to your long-term success. Focus on expanding the resistance early in the game, contacting new regions, and building radio towers in regions you own, once you have researched them.

The game will present you with lots of tempting options for ways to spend your time in the Avenger, picking up valuable resources or recruits. While the geoscape strategic metagame is certainly much more interesting in XCOM 2 than building satellites in Enemy Unknown, there are certain similarities to how you should approach it. Grow the resistance early and often Image used with permission by copyright holder This is especially pertinent for ambushes from concealment, when unwitting enemies are more closely clustered than they will be once engaged. Furthermore, many of the cover-providing environmental elements can be destroyed by grenades.Īccordingly, it is often best to lead a round of attacks with explosives, which will shred armor, destroy cover, and generally make enemies more vulnerable to attacks from the rest of your squad, ensuring the most value for your actions. However, armor can be shredded by explosives (or normal grenadier attacks with certain upgrades), which permanently removes it for all subsequent attacks. The yellow lozenge at the end of a character’s health bar acts as a constant reduction on all damage taken. Lead with explosives Image used with permission by copyright holderĪrmor works a bit differently in XCOM 2 than its predecessor. Doing so allows you to re-equip any gear they have and save their body from alien desecration. Whenever a soldier dies, make sure to extract their body back to the Avenger. However, their bodies remain on the battlefield, along with all the gear they have equipped. Permadeath is still present in XCOM 2, so if you lose a soldier on the battlefield, you lose them forever. Make sure to extract your soldiers Image used with permission by copyright holder
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It’s better to face three enemies at full health than five enemies at 25% health. Just make sure to position your Overwatch to take out as many targets as possible.
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Enemies will start pouring into the battlefield, triggering Overwatch and giving you a free attack. With your last soldier, fire at one of the aliens and let the fireworks begin. Then, have all but one of the members of your squad activate Overwatch, attempting to target as much of the enemy field as possible. While you’re concealed, position your soldiers on high ground and around flanks, if possible. This gives you an opportunity to position your troops before the fight begins, or, if you have a stealth soldier in your squad, sneak up and take out enemies undetected. New to XCOM 2, you’ll begin many missions “concealed.” While you’re concealed, enemies will be unaware of your presence and will have a much more limited range of sight. Concealment and Overwatch make a deadly combo Image used with permission by copyright holder Holding Left Alt will bring up all of the targets your soldier will be able to shoot from the tile you’re highlighting, taking out all the guesswork and making it much easier to plan your turns precisely. War of the Chosen added a clutch feature that many players had already modded in, which is the ability to preview available targets when deciding where to move your units.
